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1. About the Eos' model - in Player Features and Ideas Discussion [original thread]
It never made sense to me that a company, which is supposed to be modifying ships rather than building new ones, would scrap a ship's existing weapon system and leave the hull the same. This change would make sense.
- by Alec Polaris - at 2013.06.03 20:14:00
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2. Achaeology... - in Player Features and Ideas Discussion [original thread]
I like this idea. It would make Archaeology more of what you would expect it to actually be upon first hearing of it. I certainly thought it would be some sort of clue based adventure profession that would take me to different corners of the unive...
- by Alec Polaris - at 2013.06.03 16:53:00
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3. Wormhole to Earth - in EVE General Discussion [original thread]
If I'm correct, it's possible that the Terrans left on the other side of the EVE Gate were wiped out due to lack of resources, the imminency of which was the reason they explored the wormhole in the first place. If this is the case, and the reopen...
- by Alec Polaris - at 2013.06.01 23:06:00
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4. About the Eos' model - in Player Features and Ideas Discussion [original thread]
Yes, please. Some of the ship classes feel almost homogenized after a while, and, while I'm glad that that the art team is working on model alterations for tech two variants as I think that is sorely needed, I'm of the opinion that changing the hu...
- by Alec Polaris - at 2013.06.01 22:06:00
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5. Exorbitant Stations of EVE - in EVE General Discussion [original thread]
I wholeheartedly support a generous size increase to stations. After being around the Amarr undock for a reasonable period of time, you quickly begin to question how exactly they have managed to stuff the twenty battleships that have all undocked ...
- by Alec Polaris - at 2013.05.29 19:11:00
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6. Patch Skill Question Race/Type - in EVE General Discussion [original thread]
If you can fly it now, you will be able to fly it after the patch. As I'm sure you know, race has nothing to do with how you train, other than providing some starting skills. The biggest change that will happen in the new expansion is that the Bat...
- by Alec Polaris - at 2013.05.29 18:54:00
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7. Idea: Terrorist Bombs - in Player Features and Ideas Discussion [original thread]
I like the idea of supporting more terroristic acts in EVE. As it stands, pirates are fairly limited in what they can do to cause trouble, and, while they make good use of they have, I think that increasing piracy's validity as a profession would ...
- by Alec Polaris - at 2013.05.23 01:11:00
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8. Navy Skins - in Player Features and Ideas Discussion [original thread]
While appearance may be subjective, I just can't understand why they would choose camouflage as the template for the design of their navy ship skins. Other than the darker colors of the Caldari digital paint, most of the color schemes don't even r...
- by Alec Polaris - at 2013.05.23 00:58:00
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9. When to look for in a corp; and where to start - in EVE General Discussion [original thread]
I'd recommend starting with the filters in the Corporation Finder tab. After you've adjusted those to meet with your preferences, start to look at the descriptions that each corp has written for themselves. Try to look for a corp that has far reac...
- by Alec Polaris - at 2013.05.16 19:44:00
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10. Ideas for "Spacescape", better visuals and interactive environments - in Player Features and Ideas Discussion [original thread]
I hope CCP plans to implement ideas like this in the future. Alone, EVE's space can feel redundant and boring after a while, because the environment itself lacks the dynamic feeling that the game as a whole is known for. I'd love to have to adapt ...
- by Alec Polaris - at 2013.05.12 18:33:00
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11. The Pilots who say Ni - YES WE SAY NI - in Alliance and Corporation Recruitment Center [original thread]
Bump for glory
- by Alec Polaris - at 2013.05.10 20:54:00
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